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White Wolf announce a new Vampire: the Masquerade megagame.

White Wolf's future lies in brand management, overseeing the creative vision for the World of Darkness (which encompasses Vampire: The Masquerade) and helping licensees develop new products in.

The sharp-eyed folks at RPG Codex noticed something interesting yesterday: In late April, White Wolf Publishing filed for a trademark on “Vampire Bloodlines,” to cover “downloadable.

Paradox taking control of White Wolf after Vampire: The.

A Paid Advertisement. White Wolf further expands its hit World of Darkness and Vampire: the Requiem brands with its very first board game, Vampire: Prince of the City. A European-designed game for 3-5 players, Prince of the City puts players in charge of clans of vampires vying for supremacy in a contested city. Only one vampire can become Prince, and players must use tactics and diplomacy to.The Rod Ferrell Case has been used against Vampire the Masquerade and gaming in general by a few, but remember there is a disclaimer in the very front of every White Wolf book. If you think any of this stuff is real, please put the book down and walk away. Otherwise, there is a fair amount of fun to be had.Vampire: The Dark Ages Storytellers Vault Style Guide - Welcome to the Vampire: The Dark Ages Storytellers Vault Style Guide. This resource will assist you in creating new mate.


Vampire The Masquerade: Bloodlines is considered a cult classic and a pinnacle in fantasy storytelling. In Bloodlines you explore the vampire culture present in Los Angeles as a new fledgling. Hopefully, the same immersion will be found in this upcoming title. Stay tuned for more White Wolf News!The logo for the new edition of White Wolf’s popular role playing game Vampire: The Masquerade was unveiled today. The logo for Vampire: The Masquerade 5th Edition is intended to convey the way the new edition links the history of the game setting to the new style of the new edition by pairing a “decayed” version of the old logo with a new, modern-looking subtitle, complete with the.

White Wolf acquired the rights to the game in 2000, even though no new material had been produced for the game in over four years. Since then, several V:TES expansions have been released, and the game was the only official source of material for the Old World of Darkness, until 2011 when the 20th Anniversary Edition of Vampire: The Masquerade was published and the Onyx Path was announced.

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Set in White Wolf Publishing's World of Darkness, the game is based on White Wolf's role-playing game Vampire: The Masquerade and follows the adventures of Christof Romuald, a 12th-century French crusader who is killed and subsequently revived as a Vampire. The game depicts Christof's centuries-long journey from the Dark Ages of 12th century Prague and Vienna to modern-day London and New York.

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White Wolf Studios, the creators of Vampire: The Masquerade and Werewolf: The Apocalypse game series, has released two new interactive fiction titles, its first new releases in that genre in over a decade. First up, the newest Vampire game is Vampire: The Masquerade: We Eat Blood.Coming 13 years after the release of Vampire: The Requiem in 2004, it’s another entry in their rebooted.

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Vampires, start your engines. The Storytellers Vault is now open!

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White Wolf has also ventured in the collectible card game market with Arcadia, Rage, and Vampire: The Eternal Struggle (formerly Jyhad). V:TES, perhaps the most successful card game, was originally published by Wizards of the Coast in 1994, but was abandoned just two years later after a revamped base set, name change and three expansions were published.

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Coteries of New York is a single-player narrative experience, set in a rich, fully licensed universe of Vampire: The Masquerade (specifically Fifth Edition) and set in the World of Darkness by White Wolf.It was developed by Polish game designer Draw Distance. The game presents the struggle for power between two vampiric factions: Camarilla and Anarchs among the iconic buildings and night.

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The shenanigans of that game, including one player having over 17 playable characters, are dazzlingly entertaining and cringe-inducing, and if gametales are a thing accepted here I might delve in someday, as the horror is too White Wolf-centric to get much traction on rpghorrorstories. Another VtM game had us fighting mages and mummies. A.

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White Wolf (formally White Wolf Publishing, also credited as White Wolf Game Studio) is a publisher and developer of storytelling games and related fiction. The company was created by a merger between White Wolf Magazine and the roleplaying game publisher Lion Rampant in 1991, and continued as an independent entity until it was acquired by CCP Games in a merger in 2006. White Wolf has most.

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World of Darkness was owned by White Wolf Publishing. The last Vampire the Masquerade game was released in 2004, was published by Activision, and developed by a studio called Troika Games. If you.

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In 2011, White Wolf and online role playing game store DriveThruRPG.com, began offering the new and classic World of Darkness source books in a print on demand format through the DriveThruRPG website, starting with a number of formerly out of print Vampire: The Masquerade books, and gradually adding more as they were ready for print.

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